Blender import: Correct exit code on Python exception#94873
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Repiteo merged 1 commit intogodotengine:masterfrom Nov 19, 2025
Merged
Blender import: Correct exit code on Python exception#94873Repiteo merged 1 commit intogodotengine:masterfrom
Repiteo merged 1 commit intogodotengine:masterfrom
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aaronfranke
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Oct 10, 2024
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Makes sense to me. I did not test it.
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I did test it, should work for both Blender 3 and 4 major releases. |
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fire
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Oct 11, 2024
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Thanks! |
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When running Blender direct import, it executes some Python but does not check if it succeeded.
godot/modules/gltf/editor/editor_import_blend_runner.cpp
Lines 84 to 93 in 607b230
Which goes to
start_blender(...)and exitcode is checked to determine failure.godot/modules/gltf/editor/editor_import_blend_runner.cpp
Lines 161 to 175 in 607b230
However, Blender does not return exitcode 1 when the Python script fails: blender/issues/82494
There is
--python-exit-codewhich returns the exitcode in the given value whenever the script fails:This PR adds the flag, as well as print the stderr of the Blender process for more clarity.