Fix Skeleton3D edit mode usability issues#114752
Fix Skeleton3D edit mode usability issues#114752akien-mga merged 1 commit intogodotengine:masterfrom
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@AThousandShips done. |
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@TokageItLab Can you do a review in your free time? |
TokageItLab
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#114749 issue seems to be a regression that depends on the implementation of Selection mode. I strongly recommend merging it into 4.6.
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I think merging this PR is fine, but it would be better to see if there's a better way to fix the regression (to ensure this regression does not occur in other editors using Gizmo, and to investigate why it occurred) @ryevdokimov. |
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@TokageItLab done. |
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I requested the review by mistake |
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Thanks! |
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Can you fix this error? When I drag any node into the skeleton tree, the engine crashes. |
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If I try to start another animation within the animation in the Animation Player, it crashes, and every time I go back into the engine it keeps crashing. |
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@kawandev2025 Please open a new bug report with details on how to reproduce the issue. |
…d-usability-issues Fix Skeleton3D edit mode usability issues
Description
Improves the usability of
Skeleton3Dedit mode by fixing bone selection and undo/redo functionality.Problem
Skeleton3Dedit mode had several usability issues:Related Issues
Fixes #114749