Prevent the dock from stealing focus when running the project.#114680
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akien-mga merged 1 commit intogodotengine:masterfrom Jan 10, 2026
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…editor-focus-when-run Prevent the dock from stealing focus when running the project.
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I noticed a regression in the current master branch: when the game is started while editing a script, the script editor loses focus which is inconvenient.
I used git bisect to find the commit that introduced this regression, which is 92ce6c7 from @KoBeWi.
I propose to change the focus_dock() call by a open_dock() call. What do you think about this change?
Bugsquad edit: Fix #114769