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Editor: Disable auto translation for layer names in EditorPropertyLayers#114647

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akien-mga merged 1 commit intogodotengine:masterfrom
KarasumaChitos3:fix-layer-name-auto-translation
Jan 6, 2026
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Editor: Disable auto translation for layer names in EditorPropertyLayers#114647
akien-mga merged 1 commit intogodotengine:masterfrom
KarasumaChitos3:fix-layer-name-auto-translation

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@KarasumaChitos3
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User-defined physics layer names were being incorrectly localized (e.g., "item" -> "项目") due to auto-translation being enabled on the PopupMenu.
Fixes #114646

@KarasumaChitos3 KarasumaChitos3 requested a review from a team January 6, 2026 10:13
@akien-mga akien-mga added this to the 4.6 milestone Jan 6, 2026
@akien-mga akien-mga merged commit f4499ee into godotengine:master Jan 6, 2026
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Thanks!

@KarasumaChitos3 KarasumaChitos3 deleted the fix-layer-name-auto-translation branch January 7, 2026 01:16
rivie13 pushed a commit to rivie13/Phoenix-Agentic-Engine that referenced this pull request Feb 16, 2026
…name-auto-translation

Editor: Disable auto translation for layer names in EditorPropertyLayers
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Inspector: User-defined Physics Layer names are incorrectly localized (e.g., "item" becomes "项目")

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