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Translate error names when displayed in dialogs#114152

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akien-mga merged 1 commit intogodotengine:masterfrom
KoBeWi:nomina_errorum
Dec 19, 2025
Merged

Translate error names when displayed in dialogs#114152
akien-mga merged 1 commit intogodotengine:masterfrom
KoBeWi:nomina_errorum

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@KoBeWi KoBeWi commented Dec 18, 2025

I noticed there is a list of error names in the engine. While normally errors are not translated, these names are human-readable and may be displayed in the UI, which results in language mix:
image

I made them translated, but only when they appear in dialogs (as opposed to being printed):
image

@KoBeWi KoBeWi added this to the 4.x milestone Dec 18, 2025
@KoBeWi KoBeWi requested a review from a team as a code owner December 18, 2025 14:38
@KoBeWi KoBeWi requested a review from a team December 18, 2025 14:38
@KoBeWi KoBeWi requested a review from a team as a code owner December 18, 2025 14:38
@akien-mga akien-mga modified the milestones: 4.x, 4.6 Dec 18, 2025
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Needs rebase.

@akien-mga akien-mga merged commit e387a14 into godotengine:master Dec 19, 2025
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Thanks!

@KoBeWi KoBeWi deleted the nomina_errorum branch December 19, 2025 12:16
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