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Fix shader editor filename not updating after file rename#113703

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akien-mga merged 1 commit intogodotengine:masterfrom
ayanchavand:bugfix/shader-editor-rename
Jan 1, 2026
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Fix shader editor filename not updating after file rename#113703
akien-mga merged 1 commit intogodotengine:masterfrom
ayanchavand:bugfix/shader-editor-rename

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@ayanchavand
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Fixes #113451
Connected the editor’s global filesystem_changed signal to the shader editor UI refresh, so shader tab names update immediately after a rename.

@ayanchavand ayanchavand requested review from a team as code owners December 7, 2025 10:21
@ayanchavand ayanchavand force-pushed the bugfix/shader-editor-rename branch from 4a9b152 to d2d4163 Compare December 7, 2025 10:26
@AThousandShips AThousandShips added this to the 4.6 milestone Dec 8, 2025
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Makes sense, ScriptEditor does this too.
Fixes the issue.

@ayanchavand ayanchavand force-pushed the bugfix/shader-editor-rename branch from d2d4163 to 3e7228d Compare December 22, 2025 02:31
@ayanchavand ayanchavand requested a review from kitbdev December 22, 2025 10:40
@akien-mga akien-mga merged commit fddee74 into godotengine:master Jan 1, 2026
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Thanks!

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Filename not updated in Shader Editor after renaming a shader file

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