Move initialization check for CanvasMaterial#113650
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akien-mga merged 1 commit intogodotengine:masterfrom Dec 9, 2025
Merged
Move initialization check for CanvasMaterial#113650akien-mga merged 1 commit intogodotengine:masterfrom
akien-mga merged 1 commit intogodotengine:masterfrom
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clayjohn
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Dec 5, 2025
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clayjohn
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Makes sense.
This is only needed by CanvasItemMaterials because they queue up their shader updates using Material::_mark_initialized()
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Prevents the check from causing other materials to error
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Squashed the commits so it's ready to merge. |
AThousandShips
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Dec 8, 2025
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Thanks! |
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Cherry-picked for 4.5.2. |
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Materials all had a mandatory initialization check despite CanvasMaterials being the only ones that required initialization. This led to issues with material conversion, this PR moves the initialization check so that it only checks CanvasMaterials
SkyMaterials toShaderMaterial#112331Supersedes #112458
CC @ColinSORourke