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Fix TileMap Dock button placement and errors#113594

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akien-mga merged 1 commit intogodotengine:masterfrom
lodetrick:tilemap-fixes
Jan 19, 2026
Merged

Fix TileMap Dock button placement and errors#113594
akien-mga merged 1 commit intogodotengine:masterfrom
lodetrick:tilemap-fixes

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@lodetrick lodetrick commented Dec 4, 2025

This PR fixes a bug that while on a TileMap in vertical orientation, there was an extra wide control that is visible, increasing the size of the side bar unnecessarily. This PR moves that control to the top where all the other wide controls are.

It also improves the horizontal experience by having the wide controls be in the same place as before #113128 occurred.

Finally it fixes a span of errors when opening and closing the dock repeatedly in vertical orientation.

Before After

Bugsquad edit: Fixes #114984

@lodetrick lodetrick requested a review from a team December 4, 2025 21:37
@lodetrick lodetrick changed the title Fix TileMap Vertical Layout Fix TileMap Dock button and warning label placement Dec 4, 2025
@AThousandShips AThousandShips added this to the 4.6 milestone Dec 5, 2025
@Alex2782 Alex2782 requested review from a team and removed request for a team December 22, 2025 02:15
@akien-mga akien-mga merged commit 1cdf69b into godotengine:master Jan 19, 2026
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Thanks!

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TileMapLayer's tool options are far away

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