Fix sprite_frames_editor_plugin compilation with deprecated=no#113527
Merged
Repiteo merged 1 commit intogodotengine:masterfrom Dec 3, 2025
Merged
Conversation
kleonc
approved these changes
Dec 3, 2025
Member
kleonc
left a comment
There was a problem hiding this comment.
That's a regression from #111471, I should have caught that. Thanks for quick spotting and fixing!
The code looks equivalent.
godot/servers/text/text_server.cpp
Lines 2121 to 2136 in 8105ff7
Contributor
|
Thanks! |
sprite_frames_editor_plugin compilation with deprecated=no
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Fixes compilation error in
sprite_frames_editor_plugin.cppwhen building withdeprecated=no.Issue
When compiling Godot with
deprecated=no, the following deprecated methods are disabled:format_number()parse_number()percent_sign()This caused compilation errors in

sprite_frames_editor_plugin.cppwhich was still using these deprecated APIs.Solution
Updated
sprite_frames_editor_plugin.cppto use the new non-deprecated localization APIs:TS->format_number()with new equivalentTS->percent_sign()with new equivalent