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EmbeddedProcess: Fix invalid deferred call#113407

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akien-mga merged 1 commit intogodotengine:masterfrom
deralmas:no-arguments-in-my-town
Dec 2, 2025
Merged

EmbeddedProcess: Fix invalid deferred call#113407
akien-mga merged 1 commit intogodotengine:masterfrom
deralmas:no-arguments-in-my-town

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@deralmas deralmas commented Dec 1, 2025

Fixes #113318.
Follow-up to #110250.

Window::grab_focus does not take any argument.


Looks like this was an innocent find and replace issue, it happens :D

Note: as per #113318 (comment) , I'm not sure if we should rely so much on calling grab_focus, as it's not necessarily effective (e.g. sway XWayland). I haven't done a full research on this though so TIWAGOS.

That said, this fixes the immediate issue of an error spam.

`Window::grab_focus` does not take any argument.
@deralmas deralmas added this to the 4.6 milestone Dec 1, 2025
@deralmas deralmas requested a review from a team December 1, 2025 17:35
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Did a quick search and this is the only place with Window::grab_focus

@akien-mga akien-mga merged commit f6092ac into godotengine:master Dec 2, 2025
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Thanks!

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Error spam when running the project with an unsaved new scene

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