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OpenXR: Implement play_area_changed signal#113062

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Repiteo merged 1 commit intogodotengine:masterfrom
MattiaZir:fix-openxr-play-area-signal
Nov 25, 2025
Merged

OpenXR: Implement play_area_changed signal#113062
Repiteo merged 1 commit intogodotengine:masterfrom
MattiaZir:fix-openxr-play-area-signal

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@MattiaZir
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This implements the missing logic for the 'play_area_changed' in OpenXRInterface as described in bug #112270.

It modifies the existing 'on_reference_space_change_pending' method by receiving the XrReferenceSpaceType enum from the event and selects the appropriate PlayAreaMode, it finally emits the 'play_area_changed' signal.

This implements the missing logic for the 'play_area_changed' in OpenXRInterface.

It modifies the existing 'on_reference_space_change_pending' method by receiving the XrReferenceSpaceType enum from the event and selects the appropriate PlayAreaMode, it finally emits the 'play_area_changed' signal.
@MattiaZir MattiaZir requested a review from a team as a code owner November 22, 2025 17:32
@AThousandShips AThousandShips added this to the 4.x milestone Nov 24, 2025
@Repiteo Repiteo modified the milestones: 4.x, 4.6 Nov 25, 2025
@Repiteo Repiteo merged commit 32f43e1 into godotengine:master Nov 25, 2025
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Repiteo commented Nov 25, 2025

Thanks! Congratulations on your first merged contribution! 🎉

@MattiaZir
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Thank you very much!

@MattiaZir MattiaZir deleted the fix-openxr-play-area-signal branch November 25, 2025 19:39
@akien-mga akien-mga changed the title OpenXR: Implement play_area_changed signal OpenXR: Implement play_area_changed signal Nov 27, 2025
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