X Tutup
Skip to content

Fix SkeletonProfileHumanoid bone count documentation#112986

Merged
Repiteo merged 1 commit intogodotengine:masterfrom
aaronfranke:skel-bone-count
Nov 22, 2025
Merged

Fix SkeletonProfileHumanoid bone count documentation#112986
Repiteo merged 1 commit intogodotengine:masterfrom
aaronfranke:skel-bone-count

Conversation

@aaronfranke
Copy link
Member

SkeletonProfileHumanoid contains 56 bones, not 54. See also this line:

<member name="bone_size" type="int" setter="set_bone_size" getter="get_bone_size" overrides="SkeletonProfile" default="56" />

@Repiteo Repiteo merged commit 18046f5 into godotengine:master Nov 22, 2025
20 checks passed
@Repiteo
Copy link
Contributor

Repiteo commented Nov 22, 2025

Thanks!

@aaronfranke aaronfranke deleted the skel-bone-count branch November 22, 2025 01:21
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants

X Tutup