Assign explicit ID to Export As menu#112912
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Repiteo merged 1 commit intogodotengine:masterfrom Nov 18, 2025
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aaronfranke
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Nov 18, 2025
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Export As... menu option in scene has no explicit ID, causing the option to take whatever comes after the last option, and duplicating it (as another option was using that implicit ID explicitly). If anything is added before that option, it will be shifted into a different ID and malfunction (as seen in #112894).
This PR assigns an explicit ID. While it does fix the said issue, it does not replace the other PR. The newly added option had actually inconsistent name/position.