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Improve language selection when shaping text.#112661

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akien-mga merged 1 commit intogodotengine:masterfrom
bruvzg:lang_shape
Dec 18, 2025
Merged

Improve language selection when shaping text.#112661
akien-mga merged 1 commit intogodotengine:masterfrom
bruvzg:lang_shape

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@bruvzg bruvzg commented Nov 12, 2025

Fixes #112423

{ "chy", "Cheyenne" },
{ "cic", "Chickasaw" },
{ "ckb", "Central Kurdish" },
{ "csb", "Kashubian" },
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Note: these were duplicate lines.

Comment on lines -706 to -707
const String *language;
const String *script_code;
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Note: original strings can get out of scope, so pointer won't work. This might be an issue without this PR as well.

@bruvzg bruvzg force-pushed the lang_shape branch 2 times, most recently from da55469 to caa520c Compare November 14, 2025 15:09
@bruvzg bruvzg marked this pull request as ready for review November 14, 2025 15:10
@bruvzg bruvzg requested review from a team as code owners November 14, 2025 15:10
@AThousandShips AThousandShips changed the title Improve language selecting when shaping text. Improve language selection when shaping text. Nov 14, 2025
@akien-mga akien-mga merged commit 5d89816 into godotengine:master Dec 18, 2025
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Thanks!

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OS locale not considered when rendering text

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