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Fix crash when box selecting remote 3D physics nodes#111960

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akien-mga merged 1 commit intogodotengine:masterfrom
YeldhamDev:remote_phy_crash_fix
Dec 1, 2025
Merged

Fix crash when box selecting remote 3D physics nodes#111960
akien-mga merged 1 commit intogodotengine:masterfrom
YeldhamDev:remote_phy_crash_fix

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@YeldhamDev
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Fixes #106978.
Supersedes #108977.

@YeldhamDev YeldhamDev added this to the 4.6 milestone Oct 23, 2025
@YeldhamDev YeldhamDev requested a review from a team as a code owner October 23, 2025 17:05
@YeldhamDev YeldhamDev added bug topic:editor topic:physics crash topic:3d cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release labels Oct 23, 2025
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@KoBeWi KoBeWi left a comment

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Works.

@akien-mga akien-mga added the cherrypick:4.4 Considered for cherry-picking into a future 4.4.x release label Dec 1, 2025
@akien-mga akien-mga merged commit 66c6987 into godotengine:master Dec 1, 2025
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@YeldhamDev YeldhamDev deleted the remote_phy_crash_fix branch December 1, 2025 12:53
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Cherry-picked for 4.5.2.

@akien-mga akien-mga removed cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release cherrypick:4.4 Considered for cherry-picking into a future 4.4.x release labels Jan 15, 2026
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Crash when using box selection on a SoftBody3D in the 3D mode of an embedded game window

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