Remove circular unneeded debug_adapter_protocol.h include from debug_adapter_parser.h#111470
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Repiteo merged 1 commit intogodotengine:masterfrom Oct 10, 2025
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debug_adapter_protocol.h include from `debug_adapter_parser.hdebug_adapter_protocol.h include from debug_adapter_parser.h
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…ug_adapter_parser.h`.
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Currently,
debug_adapter_protocol.hincludesdebug_adapter_parser.h, anddebug_adapter_parser.hincludesdebug_adapter_protocol.h. This can break builds in casedebug_adapter_parser.his included first, because the following would happen:debug_adapter_parser.hstarts to parsedebug_adapter_protocol.hfounddebug_adapter_protocol.hstarts to parsedebug_adapter_parser.hfound, but ignoredRemoteDebuggerfails to resolve (usually included throughdebug_adapter_parser.h)Turns out neither of these actually needs to include the other, so I simplified the includes.