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Ensure uv2_attrib(_input) is available when rendering lightmap.#111466

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Repiteo merged 1 commit intogodotengine:masterfrom
BastiaanOlij:fix_gles3_lightmap_uv2_attrib
Oct 10, 2025
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Ensure uv2_attrib(_input) is available when rendering lightmap.#111466
Repiteo merged 1 commit intogodotengine:masterfrom
BastiaanOlij:fix_gles3_lightmap_uv2_attrib

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This PR fixes a regression when rendering lightmaps in GLES3.

Fixes #111465

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Looks great!

@Repiteo Repiteo merged commit d598753 into godotengine:master Oct 10, 2025
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Repiteo commented Oct 10, 2025

Thanks!

@akien-mga akien-mga changed the title Ensure uv2_attrib(_input) is available when rendering lightmap. Ensure uv2_attrib(_input) is available when rendering lightmap. Jan 25, 2026
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Baking lightmaps in Compatibility no longer works due to core shader regression

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