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Add LimitAngularVelocityModifier3D#111184

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Repiteo merged 1 commit intogodotengine:masterfrom
TokageItLab:limanglev
Nov 14, 2025
Merged

Add LimitAngularVelocityModifier3D#111184
Repiteo merged 1 commit intogodotengine:masterfrom
TokageItLab:limanglev

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@TokageItLab TokageItLab commented Oct 3, 2025

When using the SkeletonModifier for deterministic rotation, it allows for interpolation when values jump significantly.

Preview with SplineIK (#110120):

alim.mp4

It can also be combined with modifiers like AimModifier to achieve rotation at a constant speed.

@TokageItLab TokageItLab added this to the 4.6 milestone Oct 3, 2025
@TokageItLab TokageItLab requested a review from a team October 3, 2025 01:20
@TokageItLab TokageItLab requested review from a team as code owners October 3, 2025 01:20
@TokageItLab TokageItLab requested a review from a team as a code owner October 3, 2025 01:20
@TokageItLab TokageItLab moved this to Ready for review in Animation Team Issue Triage Oct 3, 2025
@TokageItLab TokageItLab force-pushed the limanglev branch 6 times, most recently from 67b279f to 8164d3a Compare October 3, 2025 02:08
@TokageItLab TokageItLab mentioned this pull request Oct 3, 2025
@TokageItLab TokageItLab force-pushed the limanglev branch 2 times, most recently from c1c3751 to bf608af Compare October 7, 2025 17:46
@TokageItLab TokageItLab requested review from a team as code owners October 7, 2025 17:46
@TokageItLab TokageItLab requested review from a team October 7, 2025 17:46
@Repiteo Repiteo merged commit 30d753c into godotengine:master Nov 14, 2025
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@github-project-automation github-project-automation bot moved this from Ready for review to Done in Animation Team Issue Triage Nov 14, 2025
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Repiteo commented Nov 14, 2025

Thanks!

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Add rotational speed in LookAtModifier3D

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