Fix LightmapGI not being correctly applied to objects#111125
Merged
akien-mga merged 1 commit intogodotengine:masterfrom Oct 6, 2025
Merged
Fix LightmapGI not being correctly applied to objects#111125akien-mga merged 1 commit intogodotengine:masterfrom
akien-mga merged 1 commit intogodotengine:masterfrom
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Contributor
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Whoops, I guess I was too focused on whether the mask was correct or not. The fix seems good to me. The issue is not necessarily just because the bits are being put into a |
Member
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I am not able review this but maybe someone the rendering team can look. It’s a regression |
clayjohn
approved these changes
Oct 6, 2025
Member
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Thanks! |
Contributor
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Cherry-picked to 4.5 |
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Fixes #111123
Adds a bitshift to make the sorting key's value align with the render element's data.