Fix XR tracker name changing at runtime#110703
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Repiteo merged 1 commit intogodotengine:masterfrom Sep 23, 2025
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m4gr3d
approved these changes
Sep 19, 2025
BastiaanOlij
approved these changes
Sep 22, 2025
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I think this is something we have in a number of places. I use the |
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Thanks! |
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Cherry-picked for 4.5.2. |
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I noticed this issue with
XRHandModifier3Dwhen working on my recent jam game.XRHandModifier3Dwill work great if you set thehand_trackerto the tracker name before it's added to the scene tree, but if you change it later, it will have no effect - it'll just keep using the old tracker.Looking at
XRBodyModifier3DandXRFaceModifier3D, they appear to have the same problem as well.