Rephrase Logger documentation to be more explicit about thread-safety#110614
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Repiteo merged 1 commit intogodotengine:masterfrom Sep 22, 2025
Merged
Rephrase Logger documentation to be more explicit about thread-safety#110614Repiteo merged 1 commit intogodotengine:masterfrom
Logger documentation to be more explicit about thread-safety#110614Repiteo merged 1 commit intogodotengine:masterfrom
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Ivorforce
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Sep 17, 2025
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Ivorforce
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Makes sense to me. Either you do need thread safety mechanisms, or you don't. There's no in between.
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The current phrasing (as written by me) of the thread-safety warning for
Logger._log_messageandLogger._log_erroris perhaps a bit too timid and arguably makes thread-safety sound optional, which it very much is not. Threads spun up by the engine internally can emit errors, which will invoke these callbacks from said threads, meaning any and all implementations ofLoggerare subject to race conditions unless accommodated for.I was/am a little bit tempted to throw in a scary "or you can crash the entire process" just to really drive home the point, but maybe that's excessive?