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Tweak draw command label names for consistency#110505

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Repiteo merged 1 commit intogodotengine:masterfrom
Calinou:tweak-draw-command-labels
Oct 1, 2025
Merged

Tweak draw command label names for consistency#110505
Repiteo merged 1 commit intogodotengine:masterfrom
Calinou:tweak-draw-command-labels

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@Calinou
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@Calinou Calinou commented Sep 13, 2025

  • Use Title Case for all labels, and add hyphens where relevant.
  • Mention Roughness in SSR Filter's label name, as it's only enabled when the SSR roughness quality is not set to Disabled.

- Use Title Case for all labels, and add hyphens where relevant.
- Mention Roughness in SSR Filter's label name, as it's only enabled
  when the SSR roughness quality is not set to Disabled.
@Calinou Calinou added this to the 4.x milestone Sep 13, 2025
@Calinou Calinou requested a review from a team as a code owner September 13, 2025 23:24
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Nice improvement!

@Repiteo Repiteo modified the milestones: 4.x, 4.6 Sep 16, 2025
@Repiteo Repiteo merged commit 2b7f39e into godotengine:master Oct 1, 2025
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Repiteo commented Oct 1, 2025

Thanks!

@Calinou Calinou deleted the tweak-draw-command-labels branch October 5, 2025 22:14
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