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Image: Fix normalization of mipmaps for half and float formats#110308

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Repiteo merged 1 commit intogodotengine:masterfrom
BlueCube3310:image-mip-renorm-fix
Oct 22, 2025
Merged

Image: Fix normalization of mipmaps for half and float formats#110308
Repiteo merged 1 commit intogodotengine:masterfrom
BlueCube3310:image-mip-renorm-fix

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Fixes #105867

Fixes the way half and float formats are normalized for normal maps by unpacking them to the -1.0 <-> 1.0 range beforehand.

@BlueCube3310 BlueCube3310 requested a review from a team as a code owner September 7, 2025 17:16
@BlueCube3310 BlueCube3310 added this to the 4.x milestone Sep 7, 2025
@BlueCube3310 BlueCube3310 added the cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release label Sep 7, 2025
@akien-mga akien-mga modified the milestones: 4.x, 4.6 Oct 22, 2025
@Repiteo Repiteo merged commit 1b84fe7 into godotengine:master Oct 22, 2025
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Repiteo commented Oct 22, 2025

Thanks!

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Cherry-picked for 4.5.2.

@akien-mga akien-mga removed the cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release label Jan 8, 2026
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Using EXR textures for normal maps causes rendering artifacts

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