X Tutup
Skip to content

Reduce code duplication in material conversion#108672

Merged
Repiteo merged 1 commit intogodotengine:masterfrom
KoBeWi:too_much_code
Sep 30, 2025
Merged

Reduce code duplication in material conversion#108672
Repiteo merged 1 commit intogodotengine:masterfrom
KoBeWi:too_much_code

Conversation

@KoBeWi
Copy link
Member

@KoBeWi KoBeWi commented Jul 16, 2025

No description provided.

@KoBeWi KoBeWi added this to the 4.x milestone Jul 16, 2025
@KoBeWi KoBeWi requested a review from a team as a code owner July 16, 2025 16:05
@fire fire requested review from a team and removed request for a team July 16, 2025 21:53
Copy link
Member

@Calinou Calinou left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Tested locally with all shader types, it works as expected. Code looks good to me.

@Repiteo
Copy link
Contributor

Repiteo commented Sep 20, 2025

Needs rebase

@KoBeWi KoBeWi requested a review from a team September 30, 2025 14:56
@KoBeWi KoBeWi modified the milestones: 4.x, 4.6 Sep 30, 2025
@Repiteo Repiteo merged commit bf940f0 into godotengine:master Sep 30, 2025
20 checks passed
@Repiteo
Copy link
Contributor

Repiteo commented Sep 30, 2025

Thanks!

@KoBeWi KoBeWi deleted the too_much_code branch October 1, 2025 00:36
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants

X Tutup