Disable unsupported SSR, SSS, DoF on transparent viewports#108206
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Repiteo merged 1 commit intogodotengine:masterfrom Sep 16, 2025
Merged
Disable unsupported SSR, SSS, DoF on transparent viewports#108206Repiteo merged 1 commit intogodotengine:masterfrom
Repiteo merged 1 commit intogodotengine:masterfrom
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Calinou
commented
Jul 2, 2025
| using_sss = false; | ||
| } | ||
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| if ((using_sss || ce_needs_separate_specular) && !using_separate_specular) { |
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This check makes me curious: are all compositor effects that need separate specular broken when using a transparent background? If so, we should add a dedicated warning here when such an effect is used.
clayjohn
approved these changes
Sep 3, 2025
For technical reasons, transparent viewports cannot support screen-space reflections, subsurface scattering and depth of field. Previously, enabling any of these would turn transparent viewports invisible.
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Thanks! |
ProfessorOctopus
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Sep 17, 2025
…rt-no-ssr-sss-dof Disable unsupported SSR, SSS, DoF on transparent viewports
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Cherry-picked to 4.5 |
This was referenced Dec 4, 2025
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For technical reasons, transparent viewports cannot support screen-space reflections, subsurface scattering and depth of field. Previously, enabling any of these would turn transparent viewports invisible.
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