Add tab menu button to list currently opened scenes#108079
Add tab menu button to list currently opened scenes#108079Repiteo merged 1 commit intogodotengine:masterfrom
Conversation
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Interesting, in fork I don't have failed stylecheck action (https://github.com/arkology/godot/actions/runs/15944544374) |
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I'm not sure if this needs a new icon, you can just use the GuiTabMenuHl. |
Originally I used GuiTabMenuHl (you can see it in linked feature request issue), but then looked how it is done in other places like Notepad++ and Visual Studio. |
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I wonder if we need arrows now? I personally don't see myself using arrows when there is dropdown |
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I think still keeping them is ok because they indicate that there are invisible tabs. |
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Hello, great idea, in my opinion a good extension of functionality would be to add a search engine, it would be useful when someone has so many scenes that entering the name will be faster for them. Theoretically it could be done using TextEdit, what do you think? |
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@piotrtrkostrzewski94 |
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@arkology Thank you very much |
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Rebased because GitHub was showing conflicts. |
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I really like this feature. There's a problem on macOS though: the shortcut |
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@nubels unfortunately I don't have macOS to tell which shortcut is free. |
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@arkology ALT+K, ALT + I, ALT + T would work for example. I assume you chose L because it stands for list? If that's to unintuitive I'm not 100% sure if we need a shortcut for this button in general. |
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Changed to ALT + T |
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Thanks! |
…ngine#108079) Co-authored-by: Tekisasu-JohnK <80524176+Tekisasu-JohnK@users.noreply.github.com>
…ngine#108079) (#46) * Backport: Add tab menu button to list currently opened scenes (godotengine#108079) * Add BACKPORTS.md documentation for upstream PR backport Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Tekisasu-JohnK <80524176+Tekisasu-JohnK@users.noreply.github.com>
Attempt to resolve a problem raised in godotengine/godot-proposals#9954.
godot.windows.editor.dev.x86_64_8oll5CHTSk.mp4
Previous version, different dropdown icon (reverted after KoBeWi comment)
godot.windows.editor.dev.x86_64_VfAuMUlzC3.mp4
Closes godotengine/godot-proposals#9954