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Disable texture array reflections on Intel GPUs on macOS due to driver bugs#103306

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Repiteo merged 1 commit intogodotengine:masterfrom
Calinou:macos-intel-vulkan-disable-texture-array-reflections
Apr 9, 2025
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Disable texture array reflections on Intel GPUs on macOS due to driver bugs#103306
Repiteo merged 1 commit intogodotengine:masterfrom
Calinou:macos-intel-vulkan-disable-texture-array-reflections

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@Calinou Calinou commented Feb 26, 2025

The check is only present in x86 builds, since Apple Silicon never uses an Intel GPU by definition.

Please test, as I don't have an Intel Mac to be 100% sure this works as intended.

…r bugs

The check is only present in x86 builds, since Apple Silicon never
uses an Intel GPU by definition.
@Calinou Calinou requested review from a team as code owners February 26, 2025 01:35
@Calinou Calinou added bug platform:macos topic:rendering topic:thirdparty topic:3d cherrypick:4.4 Considered for cherry-picking into a future 4.4.x release labels Feb 26, 2025
@Calinou Calinou added this to the 4.5 milestone Feb 26, 2025
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LGTM

@Repiteo Repiteo merged commit ae80141 into godotengine:master Apr 9, 2025
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Repiteo commented Apr 9, 2025

Thanks!

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Ambient lighting from sky missing on macOS (Intel driver bug)

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