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Condition editor viewport nav modifier checks on freelook / mouse is captured#102055

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Repiteo merged 1 commit intogodotengine:masterfrom
Open-Industry-Project:condition-editor-viewport-shortcuts
Oct 21, 2025
Merged

Condition editor viewport nav modifier checks on freelook / mouse is captured#102055
Repiteo merged 1 commit intogodotengine:masterfrom
Open-Industry-Project:condition-editor-viewport-shortcuts

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@ryevdokimov
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Related: godotengine/godot-proposals#11424 (comment)
Related: #101793
Related: #101251

These checks are not required when freelook is active / mouse is captured, and they can also conflict with project setting keys: InputMap.load_from_project_settings()

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@Calinou Calinou left a comment

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Tested locally, it works as expected.

It makes sense to do this as an optimization since we don't need those shortcuts during freelook.

@ryevdokimov ryevdokimov force-pushed the condition-editor-viewport-shortcuts branch from 613c45e to 86a9772 Compare July 8, 2025 19:15
@Repiteo Repiteo modified the milestones: 4.x, 4.6 Oct 21, 2025
@Repiteo Repiteo merged commit 6e76eb3 into godotengine:master Oct 21, 2025
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Repiteo commented Oct 21, 2025

Thanks!

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