Update GFile::read_as_gstring_entire() after Godot removes skip_cr parameter#1349
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Yarwin merged 1 commit intogodot-rust:masterfrom Oct 2, 2025
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-1349 |
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Since your edit, the word "polyfill" no longer applies, right? In PR description, commit message, and in code comments. |
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read_as_gstring_entire for Godot versions before 4.6.read_as_gstring_entire in Godot versions newer than 4.5.
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Welp, calling it pollyfill was a stretch in a first place 😄 |
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Looks good to me! |
TitanNano
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Oct 1, 2025
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I will merge it later this day, Github has some issues with MacOS runners: https://www.githubstatus.com/incidents/071h21gptcp0. |
read_as_gstring_entire in Godot versions newer than 4.5.GFile::read_as_gstring_entire() after Godot removes skip_cr parameter
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skip_crargument has been removed, see: godotengine/godot#110867.EDIT: Nothing changes for 4.5 API, generated code compatibility is never guaranteed (i.e. generated signatures for API version
4.xmight be different for4.x+1), so after consultation we decided that SemVer bump is not required (from sanity point of view as well – APIs before beta/RCs can be wildly unstable)