This repository was archived by the owner on Mar 25, 2025. It is now read-only.
forked from 20tab/UnrealEnginePython
-
Notifications
You must be signed in to change notification settings - Fork 17
Expand file tree
/
Copy pathdebugtest.py
More file actions
71 lines (54 loc) · 1.27 KB
/
debugtest.py
File metadata and controls
71 lines (54 loc) · 1.27 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
#import debugtest
#import imp
#imp.reload(debugtest)
#Testing script for various writing setups
#import redirect_print
import unreal_engine as ue
import time
import sys
import upythread as ut
from threading import Thread
#imp.reload(redirect_print)
def onfinished(args=""):
ue.log(args)
ue.log('finished with: <' + str(args) + '>')
def onfinishedempty():
ue.log('finished')
def testaction(args=""):
ue.log('starting action with <' + str(args) + '>')
#onfinished()
#pretend you take time to finish
time.sleep(1)
ue.log('wait complete')
ue.run_on_gt(onfinished, args)
ue.run_on_gt(onfinishedempty)
#the test function
def test(params=None):
ue.log(type(params))
ue.log('starting test')
if not params:
t = Thread(target=testaction)
else:
t = Thread(target=testaction, args=(params,))
t.start()
def yolo():
ue.log('yolo!')
def yolodone():
ue.log('yolo done!')
#test simple fire and forget
def test2():
ut.run_on_bt(yolo)
#Test with callback
def test3():
ut.run_on_bt(yolo, yolodone)
#progress callback example functions
def progresscallback(progress):
ue.log('at ' + str(progress))
def doLongTask():
ue.log('started my task')
for x in range(1,10):
time.sleep(0.5)
ue.run_on_gt(progresscallback, x)
#test basic progress bar
def testp():
ut.run_on_bt(doLongTask)