External libraries can be loaded through load(). Bitmap and Storage mimic behavior of libBitmap and libStorage in BiliScriptEngine. The rest should be high-level compatible with the BiliScriptEngine.
Implements AS3 BitmapData.
Implements remote storage support (as well as localstorage). It provides the entire API of BSE's libStorage alongside with extra functionality. Danmaku code can test if Storage.localStorage === true to determine if localStorage is supported.
Base64 Decoder. Source compatible with BSE.
Preset Effects. This uses native CCL optimizations so it is not recommended to be used with BSE.
String compression library. Source compatible with BSE.
Simple kit for creating complex UI components. Partially source compatible with BSE.