/*
This file is part of libhttpserver
Copyright (C) 2011, 2012, 2013, 2014, 2015 Sebastiano Merlino
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
*/
#include
#include
#include
#include
class hello_world_resource : public httpserver::http_resource {
public:
std::shared_ptr render(const httpserver::http_request&);
void set_some_data(const std::string &s) {data = s;}
std::string data;
};
// Using the render method you are able to catch each type of request you receive
std::shared_ptr hello_world_resource::render(const httpserver::http_request& req) {
// It is possible to store data inside the resource object that can be altered through the requests
std::cout << "Data was: " << data << std::endl;
std::string_view datapar = req.get_arg("data");
set_some_data(datapar == "" ? "no data passed!!!" : std::string(datapar));
std::cout << "Now data is:" << data << std::endl;
// It is possible to send a response initializing an http_string_response that reads the content to send in response from a string.
return std::shared_ptr(new httpserver::string_response("Hello World!!!", 200));
}
int main() {
// It is possible to create a webserver passing a great number of parameters. In this case we are just passing the port and the number of thread running.
httpserver::webserver ws = httpserver::create_webserver(8080).start_method(httpserver::http::http_utils::INTERNAL_SELECT).max_threads(5);
hello_world_resource hwr;
// This way we are registering the hello_world_resource to answer for the endpoint
// "/hello". The requested method is called (if the request is a GET we call the render_GET
// method. In case that the specific render method is not implemented, the generic "render"
// method is called.
ws.register_resource("/hello", &hwr, true);
// This way we are putting the created webserver in listen. We pass true in order to have
// a blocking call; if we want the call to be non-blocking we can just pass false to the method.
ws.start(true);
return 0;
}