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/* Get our elements */ const player = document.querySelector('.player'); const video = player.querySelector('.viewer'); const progress = player.querySelector('.progress'); const progressBar = player.querySelector('.progress__filled'); const toggle = player.querySelector('.toggle'); const skipButtons = player.querySelectorAll('[data-skip]'); const ranges = player.querySelectorAll('.player__slider'); /* Build out functions */ function togglePlay() { if (video.paused) { video.play(); } else { video.pause(); } } function updateButton() { const icon = this.paused ? '►' : '❚ ❚'; toggle.textContent = icon; } function skip() { video.currentTime += parseFloat(this.dataset.skip); } function handleRangeUpdate() { video[this.name] = this.value; } function handleProgress() { const percent = (video.currentTime / video.duration) * 100; progressBar.style.flexBasis = `${percent}%`; } function scrub(e) { const scrubTime = (e.offsetX / progress.offsetWidth) * video.duration; video.currentTime = scrubTime; } /* Hook up event listeners */ video.addEventListener('click', togglePlay); video.addEventListener('play', updateButton); video.addEventListener('pause', updateButton); video.addEventListener('timeupdate', handleProgress); skipButtons.forEach(button => button.addEventListener('click', skip)); toggle.addEventListener('click', togglePlay); ranges.forEach(range => range.addEventListener('change', handleRangeUpdate)); ranges.forEach(range => range.addEventListener('mousemove', handleRangeUpdate)); let mousedown = false; progress.addEventListener('click', scrub); progress.addEventListener('mousemove', (e) => mousedown && scrub(e)); progress.addEventListener('mousedown', () => mousedown = true); progress.addEventListener('mouseup', () => mousedown = false);
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