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DanMunteanu/README.md

Hi, I'm Dan Munteanu. Here are a few things I’ve built:

My Best Repo's:

Companion Apps for the Windows Desktop Application Development with C# and .NET course

  • CS Yaml Parser - Yaml parser app to read and write frontmatter data for Jekyll-based static sites
  • CS Graphics - Drawing pretty fractals (Mandelbrot set)

Personal Apps

  • Raytracer Unilight - A simple multi-threaded raytracing app written in pure C# for Windows desktop
  • MemphisNow - An app written in C++ and Qt 6 to rename mp3 files in a visual way
  • SaveMoon - Simple C# app to archive the saves folder for No Rest For The Wicked (worked on The Breach Refined). Supports archiving other folders as well
  • Links - A personal collection of bookmarks I've gathered from my online explorations
  • Chuck - Music production experiments using the Chuck programming language

Currently Working On:

About Me

I'm an lifelong software tinkerer and learner. I am also interested in other things, such as:

I've voiced a few commercials, corporate training videos and even a couple of YouTube channels (as a Romanian Voiceover).

Hire me as a Freelance Romanian Voiceover (on Fiverr).

Software Development

Windows Desktop Applications:

  • C# and .NET Core
  • Windows Forms

Web Development

  • Laravel as my go-to framework for all my web apps
  • MySQL/MariaDB and SQLite for db storage
  • Vue.js and PrimeVue for building web user interfaces
  • Tailwind and Bootstrap for styling

Experimenting With and Learning:

  • Filament for server-side UI rendering
  • three.js for creating 3D web apps
  • NativePHP to create Laravel-based mobile apps

Blogging

Occasionally, I write articles on Reality Frameworks, some are technical in nature, some are personal, some are gaming-related.

Here are a few of my best articles:

Games I enjoy playing on a regular basis

  • Path Of Exile 1
  • Path Of Exile 2
  • No Rest For The Wicked

Pinned Loading

  1. RAYTRACER_UNILIGHT RAYTRACER_UNILIGHT Public

    Standalone Raytracer app (written in pure C#) with scene and objects management, parallel rendering. Work in progress.

    C#

  2. LINKS LINKS Public

    Bunch of bookmarks I've collected from the internet.

  3. MEMPHIS_NOW MEMPHIS_NOW Public

    Rename mp3 files in a visual way. Built with Qt 6, C++ and boost.

    C++

  4. Chuck Chuck Public

    Music production experiments with the ChucK programming language.

    ChucK 1

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