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<h3 class="pb-3 pt-3">Objects and Classes</h3>
<p>In this tutorial we are going to learn about classes and object in C++
with the help of some examples.</p>
<p>In this course, till now we have created functions to do a specific task or
related task. we also need to create different variables separately to
access the function</p>
<p>However, in C++ we don’t need to create functions and variables (or
data) separately, we can wrap them into single a entities called object,
which contains members to perform tasks and variables to access
them. This unique feature pioneered a new kind of computer
programming called <strong>object oriented programming</strong>.
</p>
<p>This provided more security and neat packaging to code. Also they
provide real-life touch to programming. we will learn more about it
later in this chapter.</p>
<hr/>
<h4 class="pt-3 pb-3">Classes</h4>
<p>a class is a blueprint of objects</p>
<p>let’s see how</p>
<p>consider an example of bicycles, each and every bicycle in this world
have same characteristics like two wheels , paddle , handle etc. And
also have same functions like moving, running etc. Thus a bicycle is an
object of class of bicycles, which defines its characteristics and
functions.
</p>
<p>Hence class of bicycle act as blueprint for bicycles.</p>
<img src="images/photo1__co.jpg" alt="photo1_co">
<hr/>
<h4 class="pt-3 pb-3">Creating a class in C++</h4>
<p>Lets see how to create classes in c++</p>
<p>A class is defined in C++ using keyword <strong>class</strong> followed by the name of
the class.<br>
The body of the class is defined inside the curly brackets and
terminated by a semicolon at the end.</p>
<pre>class className {
// some data
// some functions
};
</pre>
<p>Lets understand this with example of <strong>class</strong> of students. Students can
have <strong>data</strong> like name, roll_no., grade etc. And can do <strong>functions</strong> like
taking exams, submit fees, ask doubts etc.
</p>
<pre>class student{
//data
char name[20];
int roll_no.;
char grade
//functions
Take_exam();
Submit_fees;
Ask_doubts();
};</pre>
<p>From above example, it may be seen that class contains <strong>data</strong> in form of
variables( eg. <strong>Name</strong>, <strong>roll_no.</strong> and <strong>grade</strong>),known as data members</p>
<p>And functions(eg. <strong>Take_exam()</strong>, <strong>Submit_fees()</strong> and <strong>Ask_doubts()</strong>),
known as <strong>member functions</strong>
</p>
<p>Let’s take one more better understanding .
</p>
<pre>class Room {
public:
double length;
double breadth;
double height;
double calculateArea(){
return length * breadth;
}
double calculateVolume(){
return length * breadth * height;
}
};</pre>
<p>Here, in the above example, <strong>length, breadth</strong> and <strong>height</strong> are <strong>data
members</strong>. And <strong>calculateArea()</strong> and <strong>calculateVolume()</strong> are <strong>member
functions</strong> .</p>
<hr/>
<h4 class="pt-3 pb-3">Objects</h4>
<p>Again consider the example of class of students, each and every student
of this world would belong to this class, as they have same
characteristics and functions.</p>
<p>Thus we can say that objects are instances of their class.</p>
<hr/>
<h4 class="pt-3 pb-3">Creating objects in C++</h4>
<p>When we define a class, only the blue print of object is defined, hence
no memory allocation takes place. The memory allocation takes place
when we create object of that particular class.</p>
<p>Syntax of creating object is given below.</p>
<pre><class_name><object_variable-name>;</pre>
<p>We can create object of class <strong>students</strong> as follows:</p>
<pre>class students{
public:
//data
char name[20];
int roll on.;
char grade
//functions
Take_exam();
Submit_fees;
Ask_doubts();
};
int main(){
students s1,s2,s3;
... .. ...
... .. ...
... .. ...
return 0;
}</pre>
<p>In above example you can see the piece of code <strong>students s1,s2,s3;</strong></p>
<p>It is nothing but creation of three objects <strong>s1,s2 </strong>and <strong>s3</strong> of class<strong> students</strong>.
you can create as many objects as you wish.
</p>
<hr/>
<h4 class="pt-3 pb-3">Accessing member functions of a class</h4>
<p>you can access member functions of a class after creating its object.<br>
The syntax of code to access class is given below.
</p>
<pre><object_variable_name>.<member_function>;
</pre>
<p>For example, to access member function <strong>Take_exam()</strong>of class
<strong>students</strong>, we can write
</p>
<pre>s1.Take_exam();</pre>
<p>you may have noticed the <strong>dot(.)</strong> between <strong>s1</strong> and <strong>Take_exam()</strong>. This dot
is called <strong>access operator</strong>. We use this operator along with object to
access member functions</p>
<p>Similary, we can access data members</p>
<pre>s1.roll_no.=55;
</pre>
<hr/>
<h4 class="pt-3 pb-3">Access Specifiers in C++</h4>
<p>Access specifiers are used to implement an important feature of
Object-Oriented Programming known as <strong>Data hiding</strong>.
</p>
<p>Again consider the example of <strong>students</strong>, from the previous topic it is
clear that any function can access and modify the data members and
member functions of a class, which is a serious drawback regarding
<strong>data security</strong>. Hence, C++ provides various access specifiers to ensure
data security. These are
</p>
<ol>
<li><strong>Private</strong> access specifier</li>
<li><strong>Public</strong> access specifier</li>
<li><strong>Protected</strong> access specifier</li>
</ol>
<p>for now we will only discuss first two</p>
<ol>
<li><strong>Private</strong> access specifier : The class members (data members and
functions) declared as private can be accessed only by the functions
inside the class. They are not allowed to be accessed directly by any
object or function outside the class.<br><br>
Suppose, we want to hide the member functions of class students.
We will do the following
<pre>class students{
private:
//data
char name[20];
int roll on.;
char grade
//functions
Take_exam();
Submit_fees;
Ask_doubts();
};</pre>
This will hide all class members from outside functions, so they can’t
access them easily.
</li><br>
<li><strong>Public</strong> access specifier: All the class members declared under public
will be available to everyone. The data members and member
functions declared public can be accessed by other classes too. The
public members of a class can be accessed from anywhere in the
program using the direct member access operator (.) with the object
of that class.
<pre>class students{
public:
//data
char name[20];
int roll on.;
char grade
//functions
Take_exam();
Submit_fees;
Ask_doubts();
};</pre>
Now each class member can be easily accessed by any function.</li>
</ol>
<p><strong>Note:
</strong>by default each and every member of a class is
<strong>private</strong>. So <strong>private</strong> is the default access specifier of a class.</p>
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