forked from cztomczak/cefpython
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathcef_thread_collision_warner.h
More file actions
288 lines (250 loc) · 9.48 KB
/
cef_thread_collision_warner.h
File metadata and controls
288 lines (250 loc) · 9.48 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
// Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2012
// Google Inc. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the name Chromium Embedded
// Framework nor the names of its contributors may be used to endorse
// or promote products derived from this software without specific prior
// written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef CEF_INCLUDE_BASE_CEF_THREAD_COLLISION_WARNER_H_
#define CEF_INCLUDE_BASE_CEF_THREAD_COLLISION_WARNER_H_
#pragma once
#if defined(BASE_THREADING_THREAD_COLLISION_WARNER_H_)
// Do nothing if the Chromium header has already been included.
// This can happen in cases where Chromium code is used directly by the
// client application. When using Chromium code directly always include
// the Chromium header first to avoid type conflicts.
#elif defined(USING_CHROMIUM_INCLUDES)
// When building CEF include the Chromium header directly.
#include "base/threading/thread_collision_warner.h"
#else // !USING_CHROMIUM_INCLUDES
// The following is substantially similar to the Chromium implementation.
// If the Chromium implementation diverges the below implementation should be
// updated to match.
#include <memory>
#include "include/base/cef_atomicops.h"
#include "include/base/cef_basictypes.h"
#include "include/base/cef_build.h"
#include "include/base/cef_logging.h"
#include "include/base/cef_macros.h"
// A helper class alongside macros to be used to verify assumptions about thread
// safety of a class.
//
// Example: Queue implementation non thread-safe but still usable if clients
// are synchronized somehow.
//
// In this case the macro DFAKE_SCOPED_LOCK has to be
// used, it checks that if a thread is inside the push/pop then
// noone else is still inside the pop/push
//
// class NonThreadSafeQueue {
// public:
// ...
// void push(int) { DFAKE_SCOPED_LOCK(push_pop_); ... }
// int pop() { DFAKE_SCOPED_LOCK(push_pop_); ... }
// ...
// private:
// DFAKE_MUTEX(push_pop_);
// };
//
//
// Example: Queue implementation non thread-safe but still usable if clients
// are synchronized somehow, it calls a method to "protect" from
// a "protected" method
//
// In this case the macro DFAKE_SCOPED_RECURSIVE_LOCK
// has to be used, it checks that if a thread is inside the push/pop
// then noone else is still inside the pop/push
//
// class NonThreadSafeQueue {
// public:
// void push(int) {
// DFAKE_SCOPED_LOCK(push_pop_);
// ...
// }
// int pop() {
// DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_);
// bar();
// ...
// }
// void bar() { DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_); ... }
// ...
// private:
// DFAKE_MUTEX(push_pop_);
// };
//
//
// Example: Queue implementation not usable even if clients are synchronized,
// so only one thread in the class life cycle can use the two members
// push/pop.
//
// In this case the macro DFAKE_SCOPED_LOCK_THREAD_LOCKED pins the
// specified
// critical section the first time a thread enters push or pop, from
// that time on only that thread is allowed to execute push or pop.
//
// class NonThreadSafeQueue {
// public:
// ...
// void push(int) { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); ... }
// int pop() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); ... }
// ...
// private:
// DFAKE_MUTEX(push_pop_);
// };
//
//
// Example: Class that has to be contructed/destroyed on same thread, it has
// a "shareable" method (with external synchronization) and a not
// shareable method (even with external synchronization).
//
// In this case 3 Critical sections have to be defined
//
// class ExoticClass {
// public:
// ExoticClass() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
// ~ExoticClass() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
//
// void Shareable() { DFAKE_SCOPED_LOCK(shareable_section_); ... }
// void NotShareable() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
// ...
// private:
// DFAKE_MUTEX(ctor_dtor_);
// DFAKE_MUTEX(shareable_section_);
// };
#if DCHECK_IS_ON()
// Defines a class member that acts like a mutex. It is used only as a
// verification tool.
#define DFAKE_MUTEX(obj) \
mutable base::ThreadCollisionWarner obj
// Asserts the call is never called simultaneously in two threads. Used at
// member function scope.
#define DFAKE_SCOPED_LOCK(obj) \
base::ThreadCollisionWarner::ScopedCheck s_check_##obj(&obj)
// Asserts the call is never called simultaneously in two threads. Used at
// member function scope. Same as DFAKE_SCOPED_LOCK but allows recursive locks.
#define DFAKE_SCOPED_RECURSIVE_LOCK(obj) \
base::ThreadCollisionWarner::ScopedRecursiveCheck sr_check_##obj(&obj)
// Asserts the code is always executed in the same thread.
#define DFAKE_SCOPED_LOCK_THREAD_LOCKED(obj) \
base::ThreadCollisionWarner::Check check_##obj(&obj)
#else
#define DFAKE_MUTEX(obj) typedef void InternalFakeMutexType##obj
#define DFAKE_SCOPED_LOCK(obj) ((void)0)
#define DFAKE_SCOPED_RECURSIVE_LOCK(obj) ((void)0)
#define DFAKE_SCOPED_LOCK_THREAD_LOCKED(obj) ((void)0)
#endif
namespace base {
// The class ThreadCollisionWarner uses an Asserter to notify the collision
// AsserterBase is the interfaces and DCheckAsserter is the default asserter
// used. During the unit tests is used another class that doesn't "DCHECK"
// in case of collision (check thread_collision_warner_unittests.cc)
struct AsserterBase {
virtual ~AsserterBase() {}
virtual void warn() = 0;
};
struct DCheckAsserter : public AsserterBase {
virtual ~DCheckAsserter() {}
virtual void warn() OVERRIDE;
};
class ThreadCollisionWarner {
public:
// The parameter asserter is there only for test purpose
explicit ThreadCollisionWarner(AsserterBase* asserter = new DCheckAsserter())
: valid_thread_id_(0),
counter_(0),
asserter_(asserter) {}
~ThreadCollisionWarner() {
delete asserter_;
}
// This class is meant to be used through the macro
// DFAKE_SCOPED_LOCK_THREAD_LOCKED
// it doesn't leave the critical section, as opposed to ScopedCheck,
// because the critical section being pinned is allowed to be used only
// from one thread
class Check {
public:
explicit Check(ThreadCollisionWarner* warner)
: warner_(warner) {
warner_->EnterSelf();
}
~Check() {}
private:
ThreadCollisionWarner* warner_;
DISALLOW_COPY_AND_ASSIGN(Check);
};
// This class is meant to be used through the macro
// DFAKE_SCOPED_LOCK
class ScopedCheck {
public:
explicit ScopedCheck(ThreadCollisionWarner* warner)
: warner_(warner) {
warner_->Enter();
}
~ScopedCheck() {
warner_->Leave();
}
private:
ThreadCollisionWarner* warner_;
DISALLOW_COPY_AND_ASSIGN(ScopedCheck);
};
// This class is meant to be used through the macro
// DFAKE_SCOPED_RECURSIVE_LOCK
class ScopedRecursiveCheck {
public:
explicit ScopedRecursiveCheck(ThreadCollisionWarner* warner)
: warner_(warner) {
warner_->EnterSelf();
}
~ScopedRecursiveCheck() {
warner_->Leave();
}
private:
ThreadCollisionWarner* warner_;
DISALLOW_COPY_AND_ASSIGN(ScopedRecursiveCheck);
};
private:
// This method stores the current thread identifier and does a DCHECK
// if a another thread has already done it, it is safe if same thread
// calls this multiple time (recursion allowed).
void EnterSelf();
// Same as EnterSelf but recursion is not allowed.
void Enter();
// Removes the thread_id stored in order to allow other threads to
// call EnterSelf or Enter.
void Leave();
// This stores the thread id that is inside the critical section, if the
// value is 0 then no thread is inside.
volatile subtle::Atomic32 valid_thread_id_;
// Counter to trace how many time a critical section was "pinned"
// (when allowed) in order to unpin it when counter_ reaches 0.
volatile subtle::Atomic32 counter_;
// Here only for class unit tests purpose, during the test I need to not
// DCHECK but notify the collision with something else.
AsserterBase* asserter_;
DISALLOW_COPY_AND_ASSIGN(ThreadCollisionWarner);
};
} // namespace base
#endif // !USING_CHROMIUM_INCLUDES
#endif // CEF_INCLUDE_BASE_CEF_THREAD_COLLISION_WARNER_H_