This example shows you how to add custom headers on the client and server and how to access them.
Custom metadata must follow the "Custom-Metadata" format listed in https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md, with the exception of binary headers, which don't have to be base64 encoded.
The example code for this and our other examples lives in the examples directory. Clone this repository
at the latest stable release tag to your local machine by running the following command:
$ git clone -b RELEASE_TAG_HERE https://github.com/grpc/grpcChange your current directory to examples/cpp/metadata
$ cd examples/cpp/metadataTo generate the client and server side interfaces:
$ make helloworld.grpc.pb.cc helloworld.pb.ccWhich internally invokes the proto-compiler as:
$ protoc -I ../../protos/ --grpc_out=. --plugin=protoc-gen-grpc=grpc_cpp_plugin ../../protos/helloworld.proto
$ protoc -I ../../protos/ --cpp_out=. ../../protos/helloworld.protoBuild client and server:
$ makeRun the server, which will listen on port 50051:
$ ./greeter_serverRun the client (in a different terminal):
$ ./greeter_clientIf things go smoothly, you will see in the client terminal:
"Client received initial metadata from server: initial metadata value" "Client received trailing metadata from server: trailing metadata value" "Client received message: Hello World"
And in the server terminal:
"Header key: custom-bin , value: 01234567" "Header key: custom-header , value: Custom Value" "Header key: user-agent , value: grpc-c++/1.16.0-dev grpc-c/6.0.0-dev (linux; chttp2; gao)"
We did not add the user-agent metadata as a custom header. This shows how the gRPC framework adds some headers under the hood that may show up in the metadata map.