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mxRectangleShape.java
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98 lines (83 loc) · 2.28 KB
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/**
* Copyright (c) 2007-2012, JGraph Ltd
*/
package com.mxgraph.shape;
import java.awt.Rectangle;
import java.util.Map;
import com.mxgraph.canvas.mxGraphics2DCanvas;
import com.mxgraph.swing.util.mxSwingConstants;
import com.mxgraph.util.mxConstants;
import com.mxgraph.util.mxUtils;
import com.mxgraph.view.mxCellState;
public class mxRectangleShape extends mxBasicShape
{
/**
*
*/
public void paintShape(mxGraphics2DCanvas canvas, mxCellState state)
{
Map<String, Object> style = state.getStyle();
if (mxUtils.isTrue(style, mxConstants.STYLE_ROUNDED, false))
{
Rectangle tmp = state.getRectangle();
int x = tmp.x;
int y = tmp.y;
int w = tmp.width;
int h = tmp.height;
int radius = getArcSize(state, w, h);
boolean shadow = hasShadow(canvas, state);
int shadowOffsetX = (shadow) ? mxConstants.SHADOW_OFFSETX : 0;
int shadowOffsetY = (shadow) ? mxConstants.SHADOW_OFFSETY : 0;
if (canvas.getGraphics().hitClip(x, y, w + shadowOffsetX,
h + shadowOffsetY))
{
// Paints the optional shadow
if (shadow)
{
canvas.getGraphics().setColor(mxSwingConstants.SHADOW_COLOR);
canvas.getGraphics().fillRoundRect(
x + mxConstants.SHADOW_OFFSETX,
y + mxConstants.SHADOW_OFFSETY, w, h, radius,
radius);
}
// Paints the background
if (configureGraphics(canvas, state, true))
{
canvas.getGraphics().fillRoundRect(x, y, w, h, radius,
radius);
}
// Paints the foreground
if (configureGraphics(canvas, state, false))
{
canvas.getGraphics().drawRoundRect(x, y, w, h, radius,
radius);
}
}
}
else
{
Rectangle rect = state.getRectangle();
// Paints the background
if (configureGraphics(canvas, state, true))
{
canvas.fillShape(rect, hasShadow(canvas, state));
}
// Paints the foreground
if (configureGraphics(canvas, state, false))
{
canvas.getGraphics().drawRect(rect.x, rect.y, rect.width,
rect.height);
}
}
}
/**
* Helper method to configure the given wrapper canvas.
*/
protected int getArcSize(mxCellState state, double w, double h)
{
double f = mxUtils.getDouble(state.getStyle(),
mxConstants.STYLE_ARCSIZE,
mxConstants.RECTANGLE_ROUNDING_FACTOR * 100) / 100;
return (int) (Math.min(w, h) * f * 2);
}
}