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#region License
// The PostgreSQL License
//
// Copyright (C) 2017 The Npgsql Development Team
//
// Permission to use, copy, modify, and distribute this software and its
// documentation for any purpose, without fee, and without a written
// agreement is hereby granted, provided that the above copyright notice
// and this paragraph and the following two paragraphs appear in all copies.
//
// IN NO EVENT SHALL THE NPGSQL DEVELOPMENT TEAM BE LIABLE TO ANY PARTY
// FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES,
// INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS
// DOCUMENTATION, EVEN IF THE NPGSQL DEVELOPMENT TEAM HAS BEEN ADVISED OF
// THE POSSIBILITY OF SUCH DAMAGE.
//
// THE NPGSQL DEVELOPMENT TEAM SPECIFICALLY DISCLAIMS ANY WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
// ON AN "AS IS" BASIS, AND THE NPGSQL DEVELOPMENT TEAM HAS NO OBLIGATIONS
// TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
#endregion
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using JetBrains.Annotations;
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
namespace Npgsql
{
/// <summary>
/// A buffer used by Npgsql to write data to the socket efficiently.
/// Provides methods which encode different values types and tracks the current position.
/// </summary>
public sealed class NpgsqlWriteBuffer
{
#region Fields and Properties
internal readonly NpgsqlConnector Connector;
internal Stream Underlying { private get; set; }
/// <summary>
/// The total byte length of the buffer.
/// </summary>
internal int Size { get; private set; }
bool _copyMode;
internal Encoding TextEncoding { get; }
public int WriteSpaceLeft => Size - _writePosition;
internal long TotalBytesFlushed { get; private set; }
readonly byte[] _buf;
readonly Encoder _textEncoder;
int _writePosition;
BitConverterUnion _bitConverterUnion;
/// <summary>
/// The minimum buffer size possible.
/// </summary>
internal const int MinimumSize = 4096;
internal const int DefaultSize = 8192;
#endregion
#region Constructors
internal NpgsqlWriteBuffer([CanBeNull] NpgsqlConnector connector, Stream stream, int size, Encoding textEncoding)
{
if (size < MinimumSize)
throw new ArgumentOutOfRangeException(nameof(size), size, "Buffer size must be at least " + MinimumSize);
Connector = connector;
Underlying = stream;
Size = size;
_buf = new byte[Size];
TextEncoding = textEncoding;
_textEncoder = TextEncoding.GetEncoder();
}
#endregion
#region I/O
public async Task Flush(bool async)
{
if (_copyMode)
{
// In copy mode, we write CopyData messages. The message code has already been
// written to the beginning of the buffer, but we need to go back and write the
// length.
if (_writePosition == 1)
return;
var pos = _writePosition;
_writePosition = 1;
WriteInt32(pos - 1);
_writePosition = pos;
} else if (_writePosition == 0)
return;
try
{
if (async)
await Underlying.WriteAsync(_buf, 0, _writePosition);
else
Underlying.Write(_buf, 0, _writePosition);
}
catch (Exception e)
{
Connector.Break();
throw new NpgsqlException("Exception while writing to stream", e);
}
try
{
if (async)
await Underlying.FlushAsync();
else
Underlying.Flush();
}
catch (Exception e)
{
Connector.Break();
throw new NpgsqlException("Exception while flushing stream", e);
}
TotalBytesFlushed += _writePosition;
_writePosition = 0;
if (CurrentCommand != null)
{
CurrentCommand.FlushOccurred = true;
CurrentCommand = null;
}
if (_copyMode)
WriteCopyDataHeader();
}
internal void Flush() => Flush(false).GetAwaiter().GetResult();
[CanBeNull]
internal NpgsqlCommand CurrentCommand { get; set; }
internal void DirectWrite(byte[] buffer, int offset, int count)
{
if (_copyMode)
{
// Flush has already written the CopyData header, need to update the length
Debug.Assert(_writePosition == 5);
_writePosition = 1;
WriteInt32(count + 4);
_writePosition = 5;
_copyMode = false;
Flush();
_copyMode = true;
WriteCopyDataHeader();
}
else
Debug.Assert(_writePosition == 0);
try
{
Underlying.Write(buffer, offset, count);
}
catch (Exception e)
{
Connector.Break();
throw new NpgsqlException("Exception while writing to stream", e);
}
}
#endregion
#region Write Simple
public void WriteByte(byte b)
{
Debug.Assert(WriteSpaceLeft >= sizeof(byte));
_buf[_writePosition++] = b;
}
public void WriteInt16(int i)
{
Debug.Assert(WriteSpaceLeft >= sizeof(short));
_buf[_writePosition++] = (byte)(i >> 8);
_buf[_writePosition++] = (byte)i;
}
public void WriteUInt16(int i)
{
Debug.Assert(WriteSpaceLeft >= sizeof(ushort));
_buf[_writePosition++] = (byte)(i >> 8);
_buf[_writePosition++] = (byte)i;
}
public void WriteInt32(int i)
{
Debug.Assert(WriteSpaceLeft >= sizeof(int));
var pos = _writePosition;
_buf[pos++] = (byte)(i >> 24);
_buf[pos++] = (byte)(i >> 16);
_buf[pos++] = (byte)(i >> 8);
_buf[pos++] = (byte)i;
_writePosition = pos;
}
public void WriteUInt32(uint i)
{
Debug.Assert(WriteSpaceLeft >= sizeof(uint));
var pos = _writePosition;
_buf[pos++] = (byte)(i >> 24);
_buf[pos++] = (byte)(i >> 16);
_buf[pos++] = (byte)(i >> 8);
_buf[pos++] = (byte)i;
_writePosition = pos;
}
public void WriteInt64(long i)
{
Debug.Assert(WriteSpaceLeft >= sizeof(long));
var pos = _writePosition;
_buf[pos++] = (byte)(i >> 56);
_buf[pos++] = (byte)(i >> 48);
_buf[pos++] = (byte)(i >> 40);
_buf[pos++] = (byte)(i >> 32);
_buf[pos++] = (byte)(i >> 24);
_buf[pos++] = (byte)(i >> 16);
_buf[pos++] = (byte)(i >> 8);
_buf[pos++] = (byte)i;
_writePosition = pos;
}
public void WriteSingle(float f)
{
Debug.Assert(WriteSpaceLeft >= sizeof(float));
_bitConverterUnion.float4 = f;
var pos = _writePosition;
if (BitConverter.IsLittleEndian)
{
_buf[pos++] = _bitConverterUnion.b3;
_buf[pos++] = _bitConverterUnion.b2;
_buf[pos++] = _bitConverterUnion.b1;
_buf[pos++] = _bitConverterUnion.b0;
}
else
{
_buf[pos++] = _bitConverterUnion.b0;
_buf[pos++] = _bitConverterUnion.b1;
_buf[pos++] = _bitConverterUnion.b2;
_buf[pos++] = _bitConverterUnion.b3;
}
_writePosition = pos;
}
public void WriteDouble(double d)
{
Debug.Assert(WriteSpaceLeft >= sizeof(double));
_bitConverterUnion.float8 = d;
var pos = _writePosition;
if (BitConverter.IsLittleEndian)
{
_buf[pos++] = _bitConverterUnion.b7;
_buf[pos++] = _bitConverterUnion.b6;
_buf[pos++] = _bitConverterUnion.b5;
_buf[pos++] = _bitConverterUnion.b4;
_buf[pos++] = _bitConverterUnion.b3;
_buf[pos++] = _bitConverterUnion.b2;
_buf[pos++] = _bitConverterUnion.b1;
_buf[pos++] = _bitConverterUnion.b0;
}
else
{
_buf[pos++] = _bitConverterUnion.b0;
_buf[pos++] = _bitConverterUnion.b1;
_buf[pos++] = _bitConverterUnion.b2;
_buf[pos++] = _bitConverterUnion.b3;
_buf[pos++] = _bitConverterUnion.b4;
_buf[pos++] = _bitConverterUnion.b5;
_buf[pos++] = _bitConverterUnion.b6;
_buf[pos++] = _bitConverterUnion.b7;
}
_writePosition = pos;
}
public Task WriteString(string s, int byteLen, bool async)
=> WriteString(s, s.Length, byteLen, async);
public Task WriteString(string s, int charLen, int byteLen, bool async)
{
if (byteLen <= WriteSpaceLeft)
{
WriteString(s, charLen);
return PGUtil.CompletedTask;
}
return WriteStringLong(s, charLen, byteLen, async);
}
async Task WriteStringLong(string s, int charLen, int byteLen, bool async)
{
Debug.Assert(byteLen > WriteSpaceLeft);
if (byteLen <= Size)
{
// String can fit entirely in an empty buffer. Flush and retry rather than
// going into the partial writing flow below (which requires ToCharArray())
await Flush(async);
WriteString(s, charLen);
}
else
{
#if NETSTANDARD1_3
await WriteChars(s.ToCharArray(), 0, charLen, byteLen, async);
return;
#else
var charPos = 0;
while (true)
{
WriteStringChunked(s, charPos, charLen - charPos, true, out var charsUsed, out var completed);
if (completed)
break;
await Flush(async);
charPos += charsUsed;
}
#endif
}
}
internal Task WriteChars(char[] chars, int offset, int charLen, int byteLen, bool async)
{
if (byteLen <= WriteSpaceLeft)
{
WriteChars(chars, offset, charLen);
return PGUtil.CompletedTask;
}
return WriteCharsLong(chars, offset, charLen, byteLen, async);
}
async Task WriteCharsLong(char[] chars, int offset, int charLen, int byteLen, bool async)
{
Debug.Assert(byteLen > WriteSpaceLeft);
if (byteLen <= Size)
{
// String can fit entirely in an empty buffer. Flush and retry rather than
// going into the partial writing flow below (which requires ToCharArray())
await Flush(async);
WriteChars(chars, offset, charLen);
}
else
{
var charPos = 0;
while (true)
{
int charsUsed;
bool completed;
WriteStringChunked(chars, charPos + offset, charLen - charPos, true, out charsUsed, out completed);
if (completed)
break;
await Flush(async);
charPos += charsUsed;
}
}
}
public void WriteString(string s, int len = 0)
{
Debug.Assert(TextEncoding.GetByteCount(s) <= WriteSpaceLeft);
_writePosition += TextEncoding.GetBytes(s, 0, len == 0 ? s.Length : len, _buf, _writePosition);
}
internal void WriteChars(char[] chars, int offset, int len)
{
Debug.Assert(TextEncoding.GetByteCount(chars) <= WriteSpaceLeft);
_writePosition += TextEncoding.GetBytes(chars, offset, len == 0 ? chars.Length : len, _buf, _writePosition);
}
public void WriteBytes(byte[] buf, int offset, int count)
{
Debug.Assert(count <= WriteSpaceLeft);
Buffer.BlockCopy(buf, offset, _buf, _writePosition, count);
_writePosition += count;
}
public void WriteNullTerminatedString(string s)
{
Debug.Assert(s.All(c => c < 128), "Method only supports ASCII strings");
Debug.Assert(WriteSpaceLeft >= s.Length + 1);
_writePosition += Encoding.ASCII.GetBytes(s, 0, s.Length, _buf, _writePosition);
WriteByte(0);
}
#endregion
#region Write Complex
internal void WriteStringChunked(char[] chars, int charIndex, int charCount,
bool flush, out int charsUsed, out bool completed)
{
if (WriteSpaceLeft == 0)
{
charsUsed = 0;
completed = false;
return;
}
_textEncoder.Convert(chars, charIndex, charCount, _buf, _writePosition, WriteSpaceLeft,
flush, out charsUsed, out var bytesUsed, out completed);
_writePosition += bytesUsed;
}
#if !NETSTANDARD1_3
internal unsafe void WriteStringChunked(string s, int charIndex, int charCount,
bool flush, out int charsUsed, out bool completed)
{
if (WriteSpaceLeft == 0)
{
charsUsed = 0;
completed = false;
return;
}
int bytesUsed;
fixed (char* sPtr = s)
fixed (byte* bufPtr = _buf)
{
_textEncoder.Convert(sPtr + charIndex, charCount, bufPtr + _writePosition, WriteSpaceLeft,
flush, out charsUsed, out bytesUsed, out completed);
}
_writePosition += bytesUsed;
}
#endif
#endregion
#region Copy
internal void StartCopyMode()
{
_copyMode = true;
Size -= 5;
WriteCopyDataHeader();
}
internal void EndCopyMode()
{
// EndCopyMode is usually called after a Flush which ended the last CopyData message.
// That Flush also wrote the header for another CopyData which we clear here.
_copyMode = false;
Size += 5;
Clear();
}
void WriteCopyDataHeader()
{
Debug.Assert(_copyMode);
Debug.Assert(_writePosition == 0);
WriteByte((byte)BackendMessageCode.CopyData);
// Leave space for the message length
WriteInt32(0);
}
#endregion
#region Misc
internal void Clear()
{
_writePosition = 0;
}
/// <summary>
/// Returns all contents currently written to the buffer (but not flushed).
/// Useful for pregenerating messages.
/// </summary>
internal byte[] GetContents()
{
var buf = new byte[_writePosition];
Array.Copy(_buf, buf, _writePosition);
return buf;
}
internal void ResetTotalBytesFlushed()
{
TotalBytesFlushed = 0;
}
#pragma warning disable CA1051 // Do not declare visible instance fields
[StructLayout(LayoutKind.Explicit, Size = 8)]
struct BitConverterUnion
{
[FieldOffset(0)] public readonly byte b0;
[FieldOffset(1)] public readonly byte b1;
[FieldOffset(2)] public readonly byte b2;
[FieldOffset(3)] public readonly byte b3;
[FieldOffset(4)] public readonly byte b4;
[FieldOffset(5)] public readonly byte b5;
[FieldOffset(6)] public readonly byte b6;
[FieldOffset(7)] public readonly byte b7;
[FieldOffset(0)] public float float4;
[FieldOffset(0)] public double float8;
}
#pragma warning restore CA1051 // Do not declare visible instance fields
#endregion
}
}