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lolleko
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Feb 21, 2021
| ` | ||
| .setOptions(tableProjectOptions) | ||
| .expectToEqual(1); | ||
| }); |
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Not sure why someone would do that, but could you add a test for new LuaTable().get/set("test"). Just to ensure that works and does not produce invalid Lua ({}["test"]).
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| export const invalidTableExtensionUse = createErrorDiagnosticFactory( | ||
| "This function must always be directly called and cannot be referred to." |
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| "This function must always be directly called and cannot be referred to." | |
| "This function must be called directly and cannot be referred to." |
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Next extension for #963
This adds a set of new extensions to replace functionality provided by
@luaTable.It adds
LuaTableGet&LuaTableSet(and method variants) to allow declaring functions which map tovalue = table[index]andtable[index] = value, similar to how operator overload mappings work.It also adds a
LuaTableinterface andLuaTableConstructorextension to allow tables to be created directly: