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Program.cs
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145 lines (120 loc) · 5.56 KB
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using System;
using System.Collections.Generic;
using TrackableData;
// ─────────────────────────────────────────────
// 1. Trackable POCO 정의
// ITrackablePoco<T> 인터페이스를 구현하면
// Source Generator가 자동으로 TrackablePlayer 클래스를 생성합니다.
// ─────────────────────────────────────────────
namespace TrackableData.Sample
{
public interface IPlayer : ITrackablePoco<IPlayer>
{
string Name { get; set; }
int Level { get; set; }
int Gold { get; set; }
}
class Program
{
static void Main(string[] args)
{
Console.WriteLine("=== TrackableData Sample ===\n");
PocoExample();
DictionaryExample();
ListExample();
SetExample();
}
// ─────────────────────────────────────────────
// 2. POCO 변경 추적
// ─────────────────────────────────────────────
static void PocoExample()
{
Console.WriteLine("--- POCO Tracking ---");
// 생성된 TrackablePlayer 인스턴스 생성
var player = new TrackablePlayer
{
Name = "Alice",
Level = 1,
Gold = 100
};
// Tracker 활성화
player.SetDefaultTrackerDeep();
// 프로퍼티 변경 → Tracker가 자동 기록
player.Level = 5;
player.Gold = 250;
// 변경 사항 확인
var tracker = (TrackablePocoTracker<IPlayer>)player.Tracker;
Console.WriteLine($" HasChange: {tracker.HasChange}");
foreach (var change in tracker.ChangeMap)
{
Console.WriteLine($" {change.Key.Name}: {change.Value.OldValue} -> {change.Value.NewValue}");
}
// Tracker 초기화
tracker.Clear();
Console.WriteLine($" After Clear, HasChange: {tracker.HasChange}\n");
}
// ─────────────────────────────────────────────
// 3. Dictionary 변경 추적
// ─────────────────────────────────────────────
static void DictionaryExample()
{
Console.WriteLine("--- Dictionary Tracking ---");
var inventory = new TrackableDictionary<string, int>();
inventory["sword"] = 1;
inventory["potion"] = 5;
// Tracker 활성화
inventory.SetDefaultTrackerDeep();
// 변경
inventory.Add("shield", 1); // Add
inventory["potion"] = 3; // Modify
inventory.Remove("sword"); // Remove
var tracker = (TrackableDictionaryTracker<string, int>)inventory.Tracker;
Console.WriteLine($" HasChange: {tracker.HasChange}");
foreach (var change in tracker.ChangeMap)
{
Console.WriteLine($" [{change.Key}] {change.Value.Operation}: {change.Value.NewValue}");
}
Console.WriteLine();
}
// ─────────────────────────────────────────────
// 4. List 변경 추적
// ─────────────────────────────────────────────
static void ListExample()
{
Console.WriteLine("--- List Tracking ---");
var log = new TrackableList<string>();
log.Add("Event A");
log.Add("Event B");
log.SetDefaultTrackerDeep();
log.Add("Event C"); // PushBack
log[0] = "Event A (edited)"; // Modify
var tracker = (TrackableListTracker<string>)log.Tracker;
Console.WriteLine($" HasChange: {tracker.HasChange}");
foreach (var change in tracker.ChangeList)
{
Console.WriteLine($" [{change.Operation}] Index={change.Index}, New={change.NewValue}");
}
Console.WriteLine();
}
// ─────────────────────────────────────────────
// 5. Set 변경 추적
// ─────────────────────────────────────────────
static void SetExample()
{
Console.WriteLine("--- Set Tracking ---");
var tags = new TrackableSet<string>();
tags.Add("vip");
tags.Add("beta-tester");
tags.SetDefaultTrackerDeep();
tags.Add("early-access"); // Add
tags.Remove("beta-tester"); // Remove
var tracker = (TrackableSetTracker<string>)tags.Tracker;
Console.WriteLine($" HasChange: {tracker.HasChange}");
foreach (var change in tracker.ChangeMap)
{
Console.WriteLine($" [{change.Value}] {change.Key}");
}
Console.WriteLine();
}
}
}