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Menu_Items.cpp
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171 lines (131 loc) · 3.2 KB
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#pragma once
#ifndef WORLDSIM_MENU_ITEMS_CPP
#define WORLDSIM_MENU_ITEMS_CPP
/* WorldSim: Menu_Items.cpp
#include "Menu_Items.cpp"
Lists notable items in the world.
*/
#include <Graphics/GUI/GUI_Table.hpp>
#include <Container/Table/Table.hpp>
class Menu_Items: public GUI_Interface
{
public:
GUI_Manager guiManager;
/* Colours / theme. */
ColourRGB <unsigned char> cNormal;
ColourRGB <unsigned char> cSelected;
ColourRGB <unsigned char> cDropPanel;
ColourRGB <unsigned char> cHighlight;
Wildcat::Font* font;
GUI_Button buttonClose;
GUI_Button buttonItemDetails;
Item* selectedItem;
// Table of items
Table2 tItems;
GUI_Table guiTableItems;
Menu_Items()
{
selectedItem=0;
}
void setFont(Wildcat::Font* _font)
{
font = _font;
guiManager.setFont(_font);
}
// This is some bad overloading.
void init()
{
init(0);
}
void init(Item* _item)
{
// init and populate table
guiTableItems.clear();
guiTableItems.table = &tItems;
guiTableItems.alpha=0;
guiTableItems.active=true;
guiTableItems.addColumn("Created","creation",120);
guiTableItems.addColumn("Quality","quality",120);
guiTableItems.addColumn("Type","name",120);
guiTableItems.addColumn("Description","description",240);
tItems.clear();
for (int i=0;i<world.vCiv.size();++i)
{
for (int j=0;j<world.vCiv(i)->vSettlement.size();++j)
{
Settlement * settlement = world.vCiv(i)->vSettlement(j);
for (int k=0;k<settlement->vItem.size();++k)
{
tItems.addRow(settlement->vItem(k));
}
}
}
if ( _item != 0 || selectedItem== 0)
{
selectedItem=_item;
}
/* Initialise theme. */
cNormal.set(220,220,220);
cSelected.set(180,180,180);
cDropPanel.set(170,170,170);
cHighlight.set(255,160,160);
buttonClose.text="X";
buttonClose.setColours(cNormal,cHighlight,0);
buttonClose.active=true;
buttonItemDetails.text="Item Details";
buttonItemDetails.setColours(cNormal,cHighlight,0);
buttonItemDetails.active=true;
guiManager.add(&buttonClose);
guiManager.add(&buttonItemDetails);
guiManager.add(&guiTableItems);
guiManager.setFont(font);
eventResize();
}
void render()
{
Renderer::placeColour4a(150,150,150,200,panelX1,panelY1,panelX2,panelY2);
//if (selectedItem==0) { return; }
if ( active )
{
font8x8.drawText("Items",panelX1,panelY2-20,panelX2,panelY2-5, true, true);
guiManager.render();
}
}
bool keyboardEvent (Keyboard* _keyboard)
{
if ( active )
{
return guiManager.keyboardEvent(_keyboard);
}
return false;
}
bool mouseEvent (Mouse* _mouse)
{
if ( active )
{
/* If the guiManager did something with the mouse event. */
if(guiManager.mouseEvent(_mouse)==true)
{
}
if (buttonClose.clicked==true)
{
active=false;
buttonClose.unclick();
}
if (buttonItemDetails.clicked==true)
{
std::cout<<"Put item details menu here\n";
active=false;
buttonItemDetails.unclick();
}
}
return false;
}
void eventResize()
{
buttonClose.setPanel(panelX2-40, panelY2-40, panelX2-20, panelY2-20);
buttonItemDetails.setPanel(panelX2-140, panelY1+40, panelX2-20, panelY1+20);
guiTableItems.setPanel(panelX1,panelY1,panelX2,panelY2-120);
}
};
#endif