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api word wrap

Jesse Freeman edited this page Nov 11, 2021 · 1 revision

The WordWrap() API allows you to wrap a string of text to a specified character width. It will automatically insert new line breaks (\n) to keep each line of text within the specified width. This can be used in conjunction with the SplitLines() API to render large blocks of text to the display line by line within a specific character width.

Usage

WordWrap ( text, width )

Arguments

Name Value Description
text string The string of text to wrap.
width int The width of characters to wrap each line of text.

Returns

Value Description
string Returns a string of text back with new line breaks as the specified character width.

Example

In this example, we are going to use the WordWrap() API to create an array of text to draw to the display. Running this code will output the following:

image alt text

Lua

-- Message to display on the screen
local message = "PIXEL VISION 8\n\nVisit 'pixelvision8.com' to learn more about creating games from scratch."

function Init()

  -- Example Title
  DrawText("WordWrap()", 8, 8, DrawMode.TilemapCache, "large", 15)
  DrawText("Lua Example", 8, 16, DrawMode.TilemapCache, "medium", 15, -4)
  
  -- To convert the message into lines of text we need to wrap it then split it
  local wrap = WordWrap(message, (Display().x / 8) - 2)
  local lines = SplitLines(wrap)

  -- Loop through each line of text and draw it to the display
  for i = 1, #lines do
    DrawText(lines[i], 1, i + 4, DrawMode.Tile, "large", 15)
  end

end

function Draw()
  -- Redraw the display
  RedrawDisplay()
end

C#

namespace PixelVision8.Player
{
    class WordWrapExample : GameChip
    {

        // Message to display on the screen
        private string message = "PIXEL VISION 8\n\nVisit 'pixelvision8.com' to learn more about creating games from scratch.";

        public override void Init()
        {

            // Example Title
            DrawText("WordWrap()", 8, 8, DrawMode.TilemapCache, "large", 15);
            DrawText("C Sharp Example", 8, 16, DrawMode.TilemapCache, "medium", 15, -4);

            // To convert the message into lines of text we need to wrap it then split it
            var wrap = WordWrap(message, (Display().X / 8) - 2);
            var lines = SplitLines(wrap);

            // Loop through each line of text and draw it to the display
            for (int i = 0; i < lines.Length; i++)
            {
                DrawText(lines[i], 1, i + 1 + 4, DrawMode.Tile, "large", 15);
            }

        }

        public override void Draw()
        {
            // Redraw the display
            RedrawDisplay();
        }
    }
}

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