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This repository was archived by the owner on Jan 4, 2023. It is now read-only.

Tags: PixelVision8/PixelVision8

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v1.3.0

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Update README.md

v1.2.0

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Fixes for crashes on Windows, Linux, and Mac.

v1.1.0

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Updating GitHub action.

v1.0.18

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Fixes to export in SFX Tool.

v1.0.17

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Fixing build script to include new shared Sprites folder.

v1.0.16

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Cleaning up API examples and added support for exporting custom color…

…s in paint tool.

v1.0.15

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Fixing build to support TinyCard project.

v1.0.14

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Fixing bugs in the Workspace Tool around copying, moving, and deletin…

…g files. Also, fixing bugs in the tilemap chip when loading maps smaller than the chip's settings. There are 2 new demoscene projects from AndyFX, which are ports of older PV8 demos. Finally, I added a new parser that looks for png files in a Sprite folder and automatically loads them into memory as Meta Sprites. There is a new RPG8 demo in the game folder showing off how this new parser works.

v1.0.13

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Cleaning up edit color modal and open modal logic.

v1.0.12

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Fixing Unity project files, cleaning up image parsers to abstract out…

… color conversion better, and including UnityRunner.zip in final file upload.
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