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This repository was archived by the owner on Jan 4, 2023. It is now read-only.
This repository was archived by the owner on Jan 4, 2023. It is now read-only.

Drawing to tilemap cache is not respecting transparency #458

@jessefreeman

Description

@jessefreeman

Describe the bug
Drawing sprites with transparency over the tilemap in tilemap cache mode clear the tiles below and ignore transparency.

To reproduce
Steps to reproduce the behavior:

  1. Create a tilemap
  2. Draw sprites with transparency into the tilemap cache

Expected behavior
Tilemap cache should respect the transparency of the sprite and merge the two sets of pixel data

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