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base repository: PixelVision8/PixelVision8
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base: v1.0.17
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head repository: PixelVision8/PixelVision8
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compare: v1.0.18
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  • 14 commits
  • 92 files changed
  • 1 contributor

Commits on Jul 23, 2021

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Commits on Jul 25, 2021

  1. Refactoring renderer to us 0 as the transparent color in prep for mov…

    …ing away from using ints.
    jessefreeman committed Jul 25, 2021
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  2. Removing unused logic from GameEditor and fixing issues with generati…

    …ng palette for the shader when no data file exists.
    jessefreeman committed Jul 25, 2021
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Commits on Jul 26, 2021

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Commits on Jul 28, 2021

  1. Moved BG Color and Mask to GameChip, refactored Clear into Fill (#489)…

    …, and refactored color id to color offset (#490).
    jessefreeman committed Jul 28, 2021
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Commits on Jul 30, 2021

  1. Cleaning up Workspace Tool menu, fixing graphic issues from shifting …

    …mask id to 0, and fixes to generating colors to work with new mask id.
    jessefreeman committed Jul 30, 2021
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Commits on Aug 2, 2021

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Commits on Aug 5, 2021

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Commits on Aug 6, 2021

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Commits on Aug 8, 2021

  1. Fixed PixelData resize to correctly clear the pixel array and cleanin…

    …g up color selection/preview in the Paint Tool.
    jessefreeman committed Aug 8, 2021
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