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base repository: PixelVision8/PixelVision8
base: v1.0.17
head repository: PixelVision8/PixelVision8
compare: v1.0.18
- 14 commits
- 92 files changed
- 1 contributor
Commits on Jul 23, 2021
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Coverted PixelData into a generic to prepare for a move to using byte…
… instead of int.
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Commits on Jul 25, 2021
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Refactoring renderer to us 0 as the transparent color in prep for mov…
…ing away from using ints.
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Removing unused logic from GameEditor and fixing issues with generati…
…ng palette for the shader when no data file exists.
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Commits on Jul 26, 2021
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Commits on Jul 28, 2021
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Moved BG Color and Mask to GameChip, refactored Clear into Fill (#489)…
…, and refactored color id to color offset (#490).
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Commits on Jul 30, 2021
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Cleaning up Workspace Tool menu, fixing graphic issues from shifting …
…mask id to 0, and fixes to generating colors to work with new mask id.
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Commits on Aug 2, 2021
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Fixing issues in the pixel exporter, paint, and workspace tool from r…
…enderer refactoring.
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Commits on Aug 5, 2021
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Commits on Aug 6, 2021
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Commits on Aug 8, 2021
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Fixed PixelData resize to correctly clear the pixel array and cleanin…
…g up color selection/preview in the Paint Tool.
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