Play Store release #1394
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Hi! I’m not part of the Pixelorama team, but I do have a Chromebook, so I guess I can chime in :) On Chromebooks you can enable Linux, which installs a Debian‑based subsystem called Crostini. Even though it’s a subsystem, it integrates really well with ChromeOS — you can even create .desktop files and they’ll show up in the app menu. I assume Pixelorama’s Linux version should run there without any issues. If a school‑managed Chromebook has the Linux subsystem option disabled, you could try WebVM, JSLinux, or similar solutions that run Linux in the browser, load Pixelorama there, and then save the page as .mhtml. Hope this helps. Good luck! |
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A Play Store release is indeed planned eventually, but the Android port needs to mature more first. Right now it is still in an experimental stage and a few issues need to be ironed out first. |
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Hi. Many thanks for this app, and congrats on the very recent Android version :)
I realise it's early days, but I just wanted to ask: is a Play Store release planned, for when it's stable?
I ask because my son has a school-managed Chromebook that can run Android apps, but only those in the Play Store - no sideloaded .apks, no F-Droid. He's running the Android version of Godot successfully, so I'm hoping Pixelorama might work well too.
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