TextureAtlas Toolbox v2.0.0 ships with a fully Qt-based (PySide6) user interface covering extraction, atlas generation, and manual alignment. This folder contains the official documentation that mirrors the current UI and APIs.
| Document | Description |
|---|---|
| Installation Guide | Platform-specific setup for Windows, macOS, and Linux |
| User Manual | Walkthrough of the Extract, Generate, and Editor tabs |
| Format Reference | In-depth technical specs for all supported atlas formats |
| FAQ | Quick answers and troubleshooting steps |
| Friday Night Funkin' Guide | Engine-specific workflows and FlxSprite offset tips |
| Developer Documentation | Architecture overview and contributor onboarding |
| API Reference | Key classes, callbacks, and extension points |
| Release Notes | Version history and migration guidance |
| Translation Guide | Working with Qt .ts files for localization |
| Licenses | Project license and third-party license summaries |
- New to the tool? Start with the Installation Guide, then follow the quick-start path in the User Manual.
- Encountering an issue? Check the FAQ, then open a GitHub issue if the fix is not listed.
- Building new exporters or packers? Review the Developer Docs and
API Reference before touching
core/,packers/, orexporters/. - Localizing the UI? The Translation Guide explains how to edit
.tsfiles, run the helper scripts, and validate placeholders.
Screenshots are stored in the images/ subdirectory. If you notice the UI has changed and screenshots have not been updated, feel free to make a pull request with new screenshots!
If something is unclear or out of date, please open a documentation issue so we can keep the docs synced with the codebase.
Last updated: December 6, 2025 — TextureAtlas Toolbox v2.0.0