Netcode for GameObjects provides networking capabilities to GameObject & MonoBehaviour Unity workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package.
Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package.
For general questions, networking advice or discussions about Netcode for GameObjects, please join our Discord Community or create a post in the Unity Multiplayer Forum.