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HadiLePanda/README.md
  • 👋 Hi, I’m @HadiLePanda, self-taught game developer for 7 years
  • I’m interested in C#, Python, and creating video-games in Unity
  • 🌱 I’m currently making games in C# and Unity by creating personal and commercial projects
  • 🌱 I also make discord game bots in Python
  • I’m interested in collaborating on game and software development

📫 How to reach me: hadizorkot@gmail.com Discord: hadilepanda hadilepanda.itch.io

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  1. Balances the experience reward for p... Balances the experience reward for players based on level difference between the player and the monster in MMOs.
    1
    // players gain exp depending on their level. if a player has a lower level
    2
    // than the monster, then he gains more exp (up to 100% more) and if he has
    3
    // a higher level, then he gains less exp (up to 100% less)
    4
    // -> see tests for several commented examples!
    5
    public static long BalanceExperienceReward(long reward, int attackerLevel, int victimLevel, int maxLevelDifference = 20)
  2. Rise-of-Necromancy Rise-of-Necromancy Public

    Project of Rise of Necromancy

    C# 1

  3. Mobile-1---Roller-Splat Mobile-1---Roller-Splat Public

    Week 6 Challenge

    ShaderLab

  4. Mobile-2---Helix-Jump Mobile-2---Helix-Jump Public

    Week 7 Challenge

    C#

  5. Mobile-3---Running-Pingu Mobile-3---Running-Pingu Public

    Week 8 Challenge

    C#

  6. Mobile-4---Match-3 Mobile-4---Match-3 Public

    Week 9 Challenge

    C#

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